Copyright Map
Module 2 required me to make a copyright map. This map will help students identify the different areas of copyright and give the students a change to see how to avoid copyrighting an author's work.
An example of a mind map https://bubbl.us/mind map
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Description of tool:
I used Bubble.Us to create my mind map. I found this to be the easiest mind map to use. You start with the first bubble and type in the title of your mind map. You then hit control+enter to create a new bubble. You can put as many bubbles as you want. However, the more you put, the smaller your mind map will be as an image. The tool is user friendly and would be easy for upper elementary, middle school, and higher school students to use.
Pedagogical uses:
Students could use this tool to create graphic organizers. The organizer could be used for writing or any subject where the students need to put ideas down on paper. The students could then use the graphic organizer to expand their knowledge on a subject.
Location of the tool:
Cost of tool:
A premium account allows the user to have endless mind maps, the ability to attach images and files, as well as backup services for $6 a month.
An annual account allows the user to have unlimited mind maps, the ability to attach images and files, as well as backup service for $59 a year.
A user can also start a free trial for to try a premium account before buying.
A free account allows the user to have 3 mind maps.
Why use this tool?
This tool would be a great way for students to brainstorm and incorporate technology. The students can see their ideas visually. When the students are finished with the mind map, they can download it and print it off to have a paper copy if they need one. The tool is easy to use and it is a fun way to get students to see how a mind map can help the students bring their ideas together.
Sources
Bubbl.us | brainstorm and mind map online. (n.d.). Retrieved June 30, 2015, from https://bubbl.us/mindmap
ISTE Standards. (2015). Retrieved June 30, 2015, from http://www.iste.org/standards
Okland, S. (n.d.). EDUC 675 Teaching with 21st Century Tools. Retrieved June 30, 2015, from https://bb.vcsu.edu/webapps/portal/frameset.jsp?
ISTE Standards. (2015). Retrieved June 30, 2015, from http://www.iste.org/standards
Okland, S. (n.d.). EDUC 675 Teaching with 21st Century Tools. Retrieved June 30, 2015, from https://bb.vcsu.edu/webapps/portal/frameset.jsp?
ISTE Standards:
Teachers:
1. Facilitate and inspire student learning and creativity
a. Promote, support, and model creative and innovative thinking and inventiveness.
c. Promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
2. Design and develop digital age learning experiences and assessments.
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
Students:
1. Creativity and innovation
a. Apply existing knowledge to generate new ideas, products, or processes.
c. Use models and simulations to explore complex systems and issues.
2. Communication and collaboration
b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats.
3. Research and information fluency
a. Plan strategies to guide inquiry
6. Technology operations and concepts
a. Understand and use technology systems
b. Select and use applications effectively and productively
d. Transfer current knowledge to learning of new technologies
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